Patch Notes: Iteration 1.0a
We Hunt By Night: Final Cuts » Devlog
//DISPATCH TO ALL CONTRACTORS:
The following updates have been made to the Rulebook, now designated iteration 1.0a. The Board apologizes for any inconvenience.
Patch Notes:
- Misc corrections to formatting and grammar.
- Rewrote the ‘Injury’ section (now Wounds) for clarity and consistent terminology. Wounds are now no longer referred to as ‘Injuries’ in certain circumstances.
- Clarified that a defense roll is made against an attack roll for the purpose of Wound rules.
- Psyche now heals Wounds at a faster rate while a Paranormal is in The Below, ensuring that Paranormals’ trips to The Below remain as short and traumatic as possible.
- Clarified that upon returning from being Lost in The Below, a Paranormal’s passion must be irrevocably changed.
- Changed Psyche generation to prevent Paranormals from being sent to The Below on character creation.
- Lowered the benefits of the ‘Pack Mentality’ Employment Perk from 5 to 4. We hope this will make ‘The Rabble’ more amenable to our efforts at reconciliation.
The Board looks forward to working with you further in the future.
//END TRANSMISSION
Files
OLD - We Hunt By Night v1.0a.pdf 900 kB
May 24, 2023
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We Hunt By Night: Final Cuts
OSR but make it Goth
Status | Released |
Category | Physical game |
Author | Kera Vortiwife |
Tags | Gothic, Horror, nsr, OSR, Post-apocalyptic, Tabletop role-playing game, urban-fantasy |
Languages | English |
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- Patch Notes: Iteration 1.0bMay 25, 2023
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